The derivation relies on the independence of horizontal and vertical motion. Horizontally, the velocity is constant (), while vertically, the object undergoes constant acceleration due to gravity ().
Horizontal Displacement: . This shows that horizontal distance is directly proportional to time.
Vertical Displacement: . This represents the standard kinematic equation for constant acceleration.
By rearranging the horizontal equation to and substituting this into the vertical equation, the time variable is eliminated, resulting in a purely spatial relationship.
Variable Definitions: is vertical height, is horizontal distance, is initial launch speed, is the launch angle, and is the acceleration due to gravity (approx. ).
The term represents the linear path the object would take if gravity did not exist, while the term represents the 'drop' caused by gravity over distance.
| Feature | Parametric Equations | Trajectory Equation |
|---|---|---|
| Variables | and | in terms of |
| Primary Use | Finding position at a specific time | Finding height at a specific distance |
| Complexity | Requires two separate calculations | Single calculation, but more complex algebra |
| Shape | Implicitly parabolic | Explicitly quadratic () |
Use Parametric Equations when the problem asks 'How long does it take?' or 'Where is it after 3 seconds?'.
Use the Trajectory Equation when the problem asks 'Will it clear a wall of height at distance ?' or 'What is the height when the horizontal distance is ?'.
Note that can be replaced with or to solve for the launch angle more easily.
Check Units: Ensure , , , and are in consistent units (usually meters and seconds) before substituting into the formula.
Obstacle Problems: When asked if a projectile clears a fence or wall, substitute the horizontal distance of the wall () into the equation and compare the resulting to the height of the wall.
Quadratic in : If the launch angle is unknown, use the identity to turn the trajectory equation into a quadratic equation in terms of .
Sanity Check: For a standard launch from the ground, should be positive for all between and the range. If is negative, the projectile has already hit the ground.
Squaring Errors: A very common mistake is forgetting to square the or the in the denominator of the second term.
Angle Mode: Ensure your calculator is in Degrees or Radians mode to match the units of provided in the problem.
Sign of Gravity: In the standard derivation where upwards is positive, the gravity term must be subtracted. If you use , do not subtract it twice.
Launch Height: The standard equation assumes a launch from the origin . If the launch is from a height , the equation becomes .