The calculation of magnitude is based on Pythagoras' Theorem. Because the horizontal () and vertical () components of a 2D vector are perpendicular, they form the legs of a right-angled triangle where the vector itself is the hypotenuse.
For a vector , the magnitude is derived as:
Direction is determined using trigonometry. The relationship between the components and the angle is defined by the tangent function:
This trigonometric foundation allows for the conversion between component form () and magnitude-direction form ().
Formula:
If you are given the magnitude and the angle , you can find the individual and components using sine and cosine functions.
The horizontal component is and the vertical component is . This process is often called resolving the vector.
When calculating , always draw a sketch to identify which quadrant the vector lies in. The calculator result for inverse tangent may need to be adjusted by adding or to find the correct angle from the positive x-axis.
| Feature | Magnitude | Direction |
|---|---|---|
| Nature | Scalar (numerical value) | Angular (orientation) |
| Formula | ||
| Units | Same as vector (e.g., Newtons, m/s) | Degrees or Radians |
| Sign | Always non-negative | Can be positive or negative |
Exact Values: In exams, if a magnitude involves a square root that is not a perfect square, leave it in simplified surd form unless a decimal approximation is specifically requested. This maintains mathematical precision.
The Negative Sign Trap: When calculating magnitude , remember that squaring a negative component results in a positive number. A common mistake is writing as instead of .
Standard Direction: Unless stated otherwise, direction is measured anticlockwise from the positive x-axis. If a question asks for a 'bearing', remember that bearings are measured clockwise from North.
Sanity Check: Always compare your calculated angle to a quick sketch of the vector. If your vector is in the third quadrant (negative , negative ), your angle should be between and .