Horizontal Line: A gradient of zero means the velocity is zero, indicating the object is stationary at a specific displacement from the origin.
Straight Diagonal Line: A constant gradient indicates that the object is moving with a constant velocity (no acceleration).
Curved Line: A changing gradient indicates that the velocity is changing over time, meaning the object is accelerating or decelerating.
Crossing the T-axis: When the line crosses the horizontal axis, the displacement is zero, meaning the object is exactly at the reference origin.
To calculate constant velocity from a straight-line segment, use the gradient formula: .
For average velocity over a total journey, divide the total displacement (final position minus initial position) by the total time taken: .
To find average speed, calculate the total distance travelled (the sum of the absolute lengths of all movements) and divide by the total time: .
For curved graphs, the instantaneous velocity at a specific time is found by drawing a tangent to the curve at that point and calculating its gradient.
| Feature | Displacement-Time Graph | Distance-Time Graph |
|---|---|---|
| Vertical Axis | Displacement (Vector) | Distance (Scalar) |
| Gradient | Velocity (can be negative) | Speed (always positive) |
| Direction | Shows direction relative to origin | Only shows total path covered |
| Below X-axis | Possible (opposite direction) | Impossible (distance is cumulative) |
Check the Units: Always verify the units on both axes (e.g., meters and seconds vs. kilometers and hours) before performing calculations to ensure the velocity units are correct.
Sign Matters: In mechanics problems, a negative velocity is just as important as a positive one; it indicates direction. Never ignore a downward slope.
Identify Segments: Break complex graphs into distinct segments (stationary, constant velocity, accelerating) before attempting to describe the overall motion.
Sanity Check: If a graph shows a vertical line, it implies infinite velocity (moving through space in zero time), which is physically impossible and usually indicates an error in drawing or interpretation.