Geometric Rule: For waves hitting a flat boundary, the angle of incidence () is always equal to the angle of reflection (), both measured relative to the 'normal' (an imaginary line perpendicular to the surface).
Surface Texture: Smooth surfaces produce 'specular' reflection where waves reflect in a single predictable direction. Rough surfaces cause 'diffuse' reflection, scattering the wave energy in many directions.
Phase Changes: Depending on whether the second medium is 'denser' or 'lighter' than the first, the reflected wave may undergo a phase shift (inversion) or no phase shift at all.
Core Methodology: The pulse-echo technique involves emitting a short pulse of wave energy and measuring the time interval () it takes for the reflected 'echo' to return from a boundary.
Distance Calculation: The distance () to the boundary is calculated using the formula . The factor of 2 accounts for the wave traveling to the boundary and back.
Resolution: The ability to distinguish between two close boundaries depends on the wavelength; shorter wavelengths (higher frequencies) generally provide higher spatial resolution.
| Process | Description | Resulting Change |
|---|---|---|
| Transmission | Wave passes through the boundary into the new medium. | Change in speed and wavelength. |
| Refraction | The change in direction of a transmitted wave due to a change in speed. | Change in wave path angle. |
| Absorption | Wave energy is converted into other forms (like heat) by the medium. | Decrease in wave amplitude. |
The 'Factor of 2' Rule: In pulse-echo problems, always check if the question asks for the 'total distance traveled' (which is ) or the 'depth of the object' (which is ).
Constant Frequency: Never change the frequency of a wave when it crosses a boundary. If the speed doubles, the wavelength must double.
Energy Conservation: Remember that the sum of reflected, transmitted, and absorbed energy must equal the incident energy. If a boundary is 'highly reflective,' the transmitted wave will have a very low amplitude.
Unit Consistency: Ensure wave speed is in meters per second () and time is in seconds () before calculating distances in meters ().