Length Conversions: To convert from larger units to metres, multiply by the appropriate power of 10 (e.g., ). To convert from smaller units like centimetres, divide by 100.
Time Conversions: Time requires a non-decimal conversion factor; to convert hours to seconds, multiply by ().
Mass Conversions: The standard S.I. unit is the kilogram, not the gram. Therefore, measurements in grams must be divided by to be used correctly in standard formulas.
| Quantity | Fundamental Unit | Common Non-S.I. Units | Note |
|---|---|---|---|
| Length | Metre () | Miles, Feet, Inches | Displacement is a length vector. |
| Mass | Kilogram () | Grams, Pounds, Tonnes | Mass is scalar and constant. |
| Time | Second () | Minutes, Hours, Days | Always convert to seconds for . |
Mass vs. Weight: Mass is a fundamental scalar quantity measured in , while weight is a derived vector force measured in Newtons () that depends on gravity.
Fundamental vs. Derived: Fundamental units are the building blocks; derived units (like Velocity or Force ) are combinations of these blocks.
The 'Convert First' Rule: Always convert every value given in a problem into its fundamental S.I. unit () before performing any algebraic manipulation or calculation.
Sanity Checks: After converting, check if the magnitude makes sense. For example, a car traveling at should be roughly ; if your answer is , you likely missed a division step.
Prefix Awareness: Be extremely careful with 'milli-' () and 'kilo-' (). Misidentifying a prefix is one of the most common ways to lose marks in mechanics exams.
The Gram Trap: Students often assume the 'gram' is the base unit because it has no prefix, but the S.I. base unit is actually the kilogram ().
Time Squaring: In acceleration (), the time unit is squared. If you convert minutes to seconds after squaring, you will get a massive error; always convert the base unit first.
Mixing Systems: Never mix S.I. units with imperial units (like feet or pounds) within the same calculation, as the resulting derived units will be physically meaningless.