Kinetic Energy is the energy possessed by an object due to its motion. Any object with mass moving at a velocity has a kinetic energy store.
The relationship is defined by the formula: . This shows that KE is directly proportional to the mass and proportional to the square of the velocity.
Because velocity is squared, doubling the speed of an object results in a fourfold increase in its kinetic energy, which is a critical factor in safety and impact analysis.
Gravitational Potential Energy is the energy stored in an object due to its position in a gravitational field, typically relative to the ground or a chosen reference level.
It is calculated using the formula: , where is mass in kg, is the gravitational field strength (approx. or N/kg on Earth), and is the vertical height in meters.
GPE is a relative measure; the 'zero' height can be set arbitrarily (e.g., floor level or sea level), but the change in height is what determines the energy transfer.
Elastic Potential Energy is the energy stored in an object when it is temporarily deformed (stretched or compressed) by an external force.
For objects following Hooke's Law, the energy is calculated as: , where is the spring constant (stiffness) in N/m and is the extension or compression in meters.
This formula represents the area under a Force-Extension graph. It is only valid as long as the object has not exceeded its limit of proportionality.
| Feature | Kinetic Energy (KE) | Gravitational (GPE) | Elastic (EPE) |
|---|---|---|---|
| Source | Motion | Height/Position | Deformation |
| Variable | Velocity () | Height () | Extension () |
| Formula |
Unit Consistency: Always ensure mass is in kilograms (kg), height/extension in meters (m), and velocity in meters per second (m/s) before calculating. Common traps involve grams or centimeters.
Conservation Approach: When solving complex problems (like a falling object or a spring launcher), set the initial total energy equal to the final total energy: .
Sanity Check: Kinetic energy can never be negative because mass is positive and any real number squared is positive. If you calculate a negative KE, check your algebra.