The Law of Reflection states that the angle of incidence is always equal to the angle of reflection: .
Refraction is caused by a change in wave speed. When a wave slows down, it bends toward the normal; when it speeds up, it bends away from the normal.
The Wave Equation dictates that because frequency () remains constant during refraction, any change in speed () must result in a proportional change in wavelength ().
Huygens' Principle explains refraction by treating every point on a wavefront as a source of secondary wavelets; as one side of a wavefront slows down before the other, the entire front pivots and changes direction.
Ray Tracing: To predict wave behavior, draw a line (ray) representing the direction of wave travel and construct a normal line at the point of contact with the boundary.
Predicting Bending: Use the density or depth of the medium as a guide. In light, moving from air (less dense) to glass (more dense) causes the ray to bend towards the normal. In water, moving from deep to shallow water causes the wave to slow down and bend towards the normal.
Wavefront Analysis: When drawing wavefronts for refraction, ensure the spacing between lines (representing wavelength) decreases if the wave slows down, and increases if it speeds up.
Perpendicular Incidence: If a wave approaches a boundary along the normal ( incidence), it will change speed but will not change direction.
| Feature | Reflection | Refraction |
|---|---|---|
| Medium | Stays in the original medium | Enters a new medium |
| Speed | Remains constant | Changes based on medium density/depth |
| Wavelength | Remains constant | Changes proportionally with speed |
| Frequency | Remains constant | Remains constant |
| Direction | Bounces back at | Bends toward or away from normal |
Deep vs. Shallow Water: In deep water, waves travel faster and have longer wavelengths. In shallow water, waves travel slower and have shorter wavelengths.
Optical Density: A 'denser' medium in optics refers to one where light travels slower (higher refractive index), not necessarily physical mass density.
The Normal Rule: Always draw the normal line first. Examiners frequently set traps by providing the angle between the ray and the surface; you must subtract this from to find the angle of incidence.
Frequency Invariance: Remember that frequency is determined by the source and does not change when a wave enters a new medium. If a question asks what happens to frequency during refraction, the answer is always 'no change'.
Visual Consistency: When drawing refraction, if the wave slows down, the angle of refraction must be visibly smaller than the angle of incidence. If the angles look identical, you may lose marks for lack of precision.
Sanity Check: Use the 'FAST' mnemonic: Fast to Slow, Towards the normal. If a wave moves from a faster medium to a slower one, it must bend towards the normal.
Angle Measurement: A common error is measuring the angle from the boundary surface instead of the normal line. This leads to incorrect calculations for both reflection and refraction.
Frequency Change: Students often mistakenly believe that because speed and wavelength change, frequency must also change. Frequency is a property of the source, not the medium.
Bending at the Normal: It is a misconception that waves always bend when entering a new medium. If the incident ray is perpendicular to the boundary, no bending occurs.
Wavelength in Reflection: Some assume wavelength changes during reflection; however, since the medium and speed are unchanged, the wavelength remains constant.