Average Speed: Calculated by dividing the total distance traveled by the total time elapsed. The formula is , where is speed, is distance, and is time.
Instantaneous Speed: This is the speed of an object at a specific moment in time, such as the reading on a car's speedometer. It differs from average speed, which looks at the entire duration of the trip.
Acceleration Definition: Acceleration is the rate at which velocity changes over time. It can involve a change in speed (speeding up or slowing down) or a change in direction.
Acceleration Formula: To find acceleration (), use the formula , where is final velocity, is initial velocity, and is the time interval.
Units: Standard SI units for speed are meters per second (), and for acceleration, they are meters per second squared ().
| Feature | Distance | Displacement |
|---|---|---|
| Type | Scalar | Vector |
| Definition | Total length of the path traveled | Straight-line change in position |
| Formula | ||
| Direction | Not applicable | Required (e.g., North, ) |
| Feature | Speed | Velocity |
| --- | --- | --- |
| Type | Scalar | Vector |
| Calculation | ||
| Change | Changes only if magnitude changes | Changes if magnitude OR direction changes |
Distance-Time Graphs: On these graphs, time is plotted on the x-axis and distance on the y-axis. The slope of the line represents the speed of the object; a steeper slope indicates a higher speed, while a flat horizontal line indicates the object is at rest.
Velocity-Time Graphs: These graphs show how velocity changes over time. The slope of the line represents the acceleration, and the area under the curve represents the total displacement of the object.
Non-linear Motion: A curved line on a distance-time graph indicates that the speed is changing, which means the object is accelerating.
Check Unit Consistency: Before performing any calculation, ensure all units match (e.g., convert to if time is in seconds). Mixing units is the most common source of calculation errors.
Identify the Vector: In questions asking for velocity or displacement, always include a direction in your final answer. Forgetting the direction often results in partial credit loss.
Interpret the Slope: When given a graph, immediately identify the axes. Remember: Slope of Distance-Time = Speed; Slope of Velocity-Time = Acceleration.
Sanity Check: Evaluate if your answer makes sense. For example, a human running at is physically impossible, suggesting a decimal point or unit conversion error.
Zero Acceleration vs. Zero Velocity: Students often think zero acceleration means an object is not moving. In reality, zero acceleration means the velocity is constant (the object could be moving very fast, just not changing speed or direction).
Negative Acceleration: Negative acceleration (deceleration) does not always mean 'slowing down.' It means acceleration in the negative direction. If an object is already moving in the negative direction, negative acceleration actually means it is speeding up.
Circular Motion: A common misconception is that an object moving at a constant speed in a circle has zero acceleration. Because the direction is constantly changing, the velocity is changing, which means the object is accelerating.