The experiment is based on the principle of constant acceleration in a gravitational field, where air resistance is considered negligible (freefall).
The primary kinematic equation used is . When an object is released from rest, the initial velocity , simplifying the expression to , where is the height of the fall.
Alternatively, the equation can be used. For an object starting from rest, this simplifies to , allowing to be determined by measuring final velocity at various heights.
Setup: A steel ball bearing is held by an electromagnet at a measured height above a trapdoor switch.
Mechanism: Switching off the current releases the ball and simultaneously starts an electronic timer. When the ball hits the trapdoor, the circuit breaks and stops the timer.
Data Collection: The height is varied (e.g., in 5 cm increments), and the time is recorded for each height. Multiple repeats are performed at each height to calculate an average time.
Analysis: A graph of (y-axis) against (x-axis) is plotted. Since , the gradient of the resulting straight line is equal to .
Setup: A weighted card of known length is dropped through a light gate connected to a data logger.
Mechanism: The light gate measures the time the card takes to pass through the beam. The data logger calculates the instantaneous final velocity .
Data Collection: The card is dropped from different heights above the light gate. The height is measured from the bottom of the card to the light gate beam.
Analysis: A graph of (y-axis) against (x-axis) is plotted. Based on , the gradient of this linear graph directly represents the acceleration .
Setup: Two light gates are positioned vertically, separated by a distance . A ball bearing is dropped through both gates.
Mechanism: The first gate starts the timer and the second gate stops it, measuring the time taken to travel the distance .
Analysis: Using , we rearrange to , where is the velocity at the first light gate. Plotting against yields a gradient of and a y-intercept of .
Linearization: Always identify which variables are on the axes. If the graph is vs , the gradient is . If the graph is vs , the gradient is .
Units and Precision: Ensure height is converted to meters (m) and time to seconds (s). A standard meter rule has a precision of 1 mm, which should be reflected in uncertainty calculations.
Sanity Check: The calculated value for should be close to m s. If your gradient gives a value like , check if you forgot to multiply by 2.
Safety: Mention the use of a cushion to catch the ball bearing and a G-clamp to stabilize the tall stand.